Wilderness Finds
Things to find in the wilderness.
Wilderness Finds
| 1d20 | Wilderness Find |
|---|---|
| 1 | A massive tree split in half with burning embers. |
| 2 | A pile of bones formed into some dark symbol. |
| 3 | A dead tree with a single, golden leaf. |
| 4 | A massive, sleeping owlbear blocking a bridge. |
| 5 | A wizard who lost their spellbook. |
| 6 | A bard who won’t stop following the party and singing about them. |
| 7 | A barbarian that’s retired from violence. |
| 8 | A cleric that refuses to proclaim which god they worship. |
| 9 | A djinni that’s lost its master. |
| 10 | A young child with a wooden sword that’s hunting a dragon. |
| 11 | A pair of magic mirrors where each shows the reflection from the other. |
| 12 | A knife with the name of one of the characters carved into the blade. |
| 13 | A wooden toy horse with a child’s name carved into it. |
| 14 | A bottle of rare wine that dates back one thousand years. |
| 15 | A book of dark rituals next to a pile of bones and burned clothes. |
| 16 | A campsite with a fire, wagon, and pseudodragon lurking about. |
| 17 | An old windmill making music surrounded by a field of sleeping creatures. |
| 18 | A shrine to a long-forgotten deity. |
| 19 | The abandoned home of a witch. |
| 20 | A graveyard with tombstones for each of the characters. |